Component software: beyond object-oriented programming
Component software: beyond object-oriented programming
Reasoning about Action Systems using the B-Method
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Component-based development typically refers to assembling pre-existing pieces of software or hardware for integrating them into new systems. In this paper we introduce a formalism-based approach to verify the component boundaries, based on the component interdependencies. We base this synthesis method on B Action Systems and the animation techniques provided by the ProB tool. In addition, we put forward another applicability for our method, namely to mapping components to hardware platform tiles.