Using AR for real-time crosscheck of ventilator ducts at worksite
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Syncretic Post-Biological Digital Identity: Hybridizing Mixed Reality Data Transfer Systems
DS-RT '11 Proceedings of the 2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications
Two user studies on creation and evaluation of use scenarios for mixed reality communication
Proceedings of the International Working Conference on Advanced Visual Interfaces
An approach to assessing virtual environments for synchronous and remote collaborative design
Advanced Engineering Informatics
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
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In this paper we present a Mixed Reality (MR) teleconferencing application based on Second Life (SL) and the OpenSim virtual world. Augmented Reality (AR) techniques are used for displaying virtual avatars of remote meeting participants in real physical spaces, while Augmented Virtuality (AV), in form of video based gesture detection, enables capturing of human expressions to control avatars and to manipulate virtual objects in virtual worlds. The use of Second Life for creating a shared augmented space to represent different physical locations allows us to incorporate the application into existing infrastructure. The application is implemented using open source Second Life viewer, ARToolKit and OpenCV libraries.