A multiresolution spline with application to image mosaics
ACM Transactions on Graphics (TOG)
The CAVE: audio visual experience automatic virtual environment
Communications of the ACM
Panoramic video capturing and compressed domain virtual camera control
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Place learning in humans: The role of distance and direction information
Spatial Cognition and Computation
Integrating Live Video for Immersive Environments
IEEE MultiMedia
Creating Image-Based VR Using a Self-Calibrating Fisheye Lens
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
ACM SIGGRAPH 2005 Papers
Effective user interface design for rescue robotics
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Virtual observers in a mobile surveillance system
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
A system for real-time panorama generation and display in tele-immersive applications
IEEE Transactions on Multimedia
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In this paper, we describe an experiment designed to evaluate the effectiveness of three interfaces for surveillance or remote control using live 360-degree video feeds from a person or vehicle in the field. Video feeds are simulated using a game engine. While locating targets within a 3D terrain using a 2D 360-degree interface, participants indicated perceived egocentric directions to targets and later placed targets on an overhead view of the terrain. Interfaces were compared based on target finding and map placement performance. Results suggest 1) non-seamless interfaces with visual boundaries facilitate spatial understanding, 2) correct perception of self-to-object relationships is not correlated with understanding object-to-object relationships within the environment, and 3) increased video game experience corresponds with better spatial understanding of an environment observed in 360-degrees. This work can assist researchers of panoramic video systems in evaluating the optimal interface for observation and teleoperation of remote systems.