Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Supporting Transcontinental Collaborative Work in Persistent Virtual Environments
IEEE Computer Graphics and Applications
Social interaction in virtual enviroments: key issues, common themes, and a framework for research
The social life of avatars
Experience of Immersive Virtual World Using Cellular Phone Interface
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Construction of a three-sided immersive telecollaboration system
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
The impact of three interfaces for 360-degree video on spatial cognition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Invisible interface for the immersive virtual world
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
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Cabin, an immersive projection display, is a room-sized, five-screen system that can display both computer graphics and video images. Several Cabins connected via a broadband network form the Cabinet system. Cabinet includes video avatars-a key new technology for sharing virtual worlds. Using video avatars, we have experimentally evaluated the ability to express positional information between distant users.