Affordance, conventions, and design
interactions
Token+constraint systems for tangible interaction with digital information
ACM Transactions on Computer-Human Interaction (TOCHI)
ACM SIGGRAPH 2006 Emerging technologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
COVER STORY: Tangible interaction = form + computing
interactions - Tangible Interaction = Form + Computing
Liquids, smoke, and soap bubbles: reflections on materials for ephemeral user interfaces
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Inspirational bits: towards a shared understanding of the digital material
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Form and materiality in interaction design: a new approach to HCI
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Understanding the dynamics of engaging interaction in public spaces
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
City landmark as an interactive installation: experiences with stone, water and public space
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Intangibles wear materiality via material composition
Personal and Ubiquitous Computing
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In this paper we present two concepts for material-centered design of tangible interaction: (1) material-based interaction constraints and (2) material-driven user engagement. This approach applies material iconography as underlying theory, a method from art history that focuses on the characteristics and meanings of materials. Our reflections are based on experiences with an interactive installation we have built: the soap bubble user interface, a tangible user interface that has been presented and used in six public and semi-public settings. This work contributes to the emerging field of research on materiality of tangible user interfaces.