The influence of muscle groups on performance of multiple degree-of-freedom input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
“FingeRing”: a full-time wearable interface
CHI '94 Conference Companion on Human Factors in Computing Systems
A hand gesture interface device
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
GestureWrist and GesturePad: Unobtrusive Wearable Interaction Devices
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
A Finger-Ring ShapedWearable HANDset based on Bone-Conduction
ISWC '05 Proceedings of the Ninth IEEE International Symposium on Wearable Computers
A Ubiquitous Fashionable Computer with an i-Throw Device on a Location-Based Service Environment
AINAW '07 Proceedings of the 21st International Conference on Advanced Information Networking and Applications Workshops - Volume 02
PERVASIVE'07 Proceedings of the 5th international conference on Pervasive computing
Ubiquitous shortcuts: mnemonics by just taking photos
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Access lens: a gesture-based screen reader for real-world documents
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing an accessible clothing tag system for people with vision impairments
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility
SmartFinger: connecting devices, objects and people seamlessly
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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Finger-worn interfaces are a vastly unexplored space for interaction design. It opens a world of possibilities for solving day-to-day problems, for visually impaired people and sighted people. In this work we present EyeRing, a novel design and concept of a finger-worn device. We show how the proposed system may serve for numerous applications for visually impaired people such as recognizing currency notes and navigating, as well as helping sighted people to tour an unknown city or intuitively translate signage. The ring apparatus is autonomous, however it is counter parted by a mobile phone or computation device to which it connects wirelessly, and an earpiece for information retrieval. Finally, we will discuss how finger worn sensors may be extended and applied to other domains.