CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Increasing shared understanding of a design task between designers and design environments: the role of a specification component
Supporting collaborative design by embedding communication and history in design artifacts
Supporting collaborative design by embedding communication and history in design artifacts
The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
Embedding critics in design environments
Readings in intelligent user interfaces
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting reuse by delivering task-relevant and personalized information
Proceedings of the 24th International Conference on Software Engineering
The Problem with 'Awareness': Introductory Remarks on 'Awareness in CSCW'
Computer Supported Cooperative Work
User Modeling in Human–Computer Interaction
User Modeling and User-Adapted Interaction
Models of attention in computing and communication: from principles to applications
Communications of the ACM
The potential of latent semantic analysis for machine grading of clinical case summaries
Journal of Biomedical Informatics
ACM Transactions on Computer-Human Interaction (TOCHI)
Mindstorms: children, computers, and powerful ideas
Mindstorms: children, computers, and powerful ideas
The Wisdom of Crowds
Privacy-enhanced personalization
Communications of the ACM
Understanding and Improving Collective Attention Economy for Expertise Sharing
CAiSE '08 Proceedings of the 20th international conference on Advanced Information Systems Engineering
Human-Computer Interaction
Articulating the task at hand and making information relevant to it
Human-Computer Interaction
Proceedings of the fourth international conference on Communities and technologies
Delete: The Virtue of Forgetting in the Digital Age
Delete: The Virtue of Forgetting in the Digital Age
Evaluating and improving adaptive educational systems with learning curves
User Modeling and User-Adapted Interaction
Theoretical foundations for user-controlled forgetting in scrutable long term user models
Proceedings of the 23rd Australian Computer-Human Interaction Conference
Recall oriented search on the web using semantic annotations
Proceedings of the sixth international workshop on Exploiting semantic annotations in information retrieval
An agent based model of environmental awareness and limited resource consumption
Proceedings of the Fifth International Conference on Management of Emergent Digital EcoSystems
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Based on the assumption that the scarce resource for many people in the world today is not information but human attention, the challenge for future human-centered computer systems is not to deliver more information "to anyone, at anytime, and from anywhere," but to provide "the 'right' information, at the 'right' time, in the 'right' place, in the 'right' way, to the 'right' person." This article develops a multidimensional framework for context-aware systems to address this challenge, transcending existing frameworks that limited their concerns to particular aspects of context-awareness and paid little attention to potential pitfalls. The framework is based on insights derived from the development and assessment of a variety of different systems that we have developed over the last twenty years to explore different dimensions of context awareness. Specific challenges, guidelines, and design trade-offs (promises and pitfalls) are derived from the framework for designing the next generation of context-aware systems. These systems will support advanced interactions for assisting humans (individuals and groups) to become more knowledgeable, more productive, and more creative by emphasizing context awareness as a fundamental design requirement.