Possible Worlds, Artificial Intelligence, and Narrative Theory
Possible Worlds, Artificial Intelligence, and Narrative Theory
Artificial Intelligence: A Modern Approach
Artificial Intelligence: A Modern Approach
Chris Crawford on Game Design
Two families: dynamical policy models in interactive storytelling
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
Making Stories Player-Specific: Delayed Authoring in Interactive Storytelling
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
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IJCAI'77 Proceedings of the 5th international joint conference on Artificial intelligence - Volume 1
Narrative planning: balancing plot and character
Journal of Artificial Intelligence Research
Four quantitative metrics describing narrative conflict
ICIDS'12 Proceedings of the 5th international conference on Interactive Storytelling
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Conflict is an essential element of interesting stories. In previous work, we proposed a formal model of narrative conflict based on intentional planning that is designed to facilitate story generation. This paper presents the results of an experiment to test whether or not our model can answer "who?" "why?" and "when?" questions about conflict similarly to humans analyzing the same stories. Our model has some success at predicting which conflicts human readers will report and performs well at recognizing which characters are in conflict and for how long.