Pilot summer camps in computing for middle school girls: from organization through assessment
Proceedings of the 12th annual SIGCSE conference on Innovation and technology in computer science education
Enthusing and informing potential computer science students and their teachers
Proceedings of the 12th annual SIGCSE conference on Innovation and technology in computer science education
The expansion of CS4HS: an outreach program for high school teachers
Proceedings of the 39th SIGCSE technical symposium on Computer science education
Engaging with computer science through magic shows
Proceedings of the 13th annual conference on Innovation and technology in computer science education
Enthusing & inspiring with reusable kinaesthetic activities
ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
A study in engaging female students in computer science using role models
Proceedings of the 16th annual joint conference on Innovation and technology in computer science education
A technology-assisted scavenger hunt for introducing K-12 students to sensor networks
Proceedings of the 16th annual joint conference on Innovation and technology in computer science education
On plugging "unplugged" into CS classes
Proceeding of the 44th ACM technical symposium on Computer science education
CS4Impact: measuring computational thinking concepts present in CS4HS participant lesson plans
Proceeding of the 44th ACM technical symposium on Computer science education
Making computing interesting to school students: teachers' perspectives
Proceedings of the 18th ACM conference on Innovation and technology in computer science education
Teachers' perceptions of the value of research-based school lectures
Proceedings of the 7th Workshop in Primary and Secondary Computing Education
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There are a variety of initiatives to attract secondary school students to computer science. cs4fn is one such project. It combines a magazine, website and live shows, telling stories about computer science in spirited and creative ways. Here we focus on the use of the magazine and, using sociolinguistic discourse analysis, we analyze comments from students and teachers to understand why they have requested (free) subscriptions to the magazine and how they plan to use it. Our analysis shows that both students and teachers are attracted to the flexibility that cs4fn provides, and use it in a variety of learning contexts. We find that the flexibility of the magazine makes it a valuable tool to engage students and teachers and that they use it to further enthuse others (i.e., other students and teachers). We suggest that cs4fn magazine is a powerful form of outreach and that this approach can be widely disseminated within computer science and other academic disciplines, raising the profile of computing to both students and teachers, and spreading enthusiasm for computer science.