Communications of the ACM
Acceptance and usability of a relational agent interface by urban older adults
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Design requirements for technologies that encourage physical activity
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Chick clique: persuasive technology to motivate teenage girls to exercise
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Personal and Ubiquitous Computing - Memory and Sharing of Experiences
Mobile Networks and Applications
A Systematic Framework for Designing and Evaluating Persuasive Systems
PERSUASIVE '08 Proceedings of the 3rd international conference on Persuasive Technology
Investigating the psychology of task-based and presentation-based UI customization
CHI '09 Extended Abstracts on Human Factors in Computing Systems
What drives customization?: control or identity?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How to evaluate technologies for health behavior change in HCI research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Every day, millions of people seek health information online, but we still do not know how to create websites or mobile applications that could motivate them to change their health-related behaviors in a proactive manner. There is a big difference between learning about one's health status and doing something about it. In order to bridge this gap, we provide a theoretical framework for designing Motivational Technologies. We discuss how three affordances of modern media interfaces--navigability, interactivity, and customization--could be used to enhance individuals' intrinsic motivation for preventive health, based on self-determination theory. Empirical evidence and design guidelines discussed here could lead to significant advances in health information systems aimed at promoting preventive health behaviors.