Game Developer's Guide to Design and Production
Game Developer's Guide to Design and Production
What Video Games Have to Teach Us About Learning and Literacy
What Video Games Have to Teach Us About Learning and Literacy
Gameplay and Design
Game Design, 2nd Edition
GameFlow: a model for evaluating player enjoyment in games
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Andrew Rollings and Ernest Adams on Game Design
Andrew Rollings and Ernest Adams on Game Design
Challenges for Game Designers
Fundamentals of Game Design
Evaluating natural interaction techniques in video games
3DUI '10 Proceedings of the 2010 IEEE Symposium on 3D User Interfaces
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In recent years, the advancement in gaming interface has paved ways for faster and more interactive gameplay. There is now an increasing trend of using Natural User Interface (NUI) for computer games. This has also brought forward new challenges in game design. When designing games using non-touch based NUI, it is not simply replacing existing interaction techniques with the NUI. Many considerations must be addressed to create the effective user experience when using NUI. In this paper, discussions of ten game design considerations have been presented. These ten design considerations can be classified into three main categories. Since the use of NUI is a new phenomenon in games, the design considerations presented in this paper are by no means exhaustive. However, the discussions provided in this paper can reveal potential areas for future research in the field of non-touch based NUI for games.