Journal of Computer and System Sciences - 26th IEEE Conference on Foundations of Computer Science, October 21-23, 1985
Efficient identification of Web communities
Proceedings of the sixth ACM SIGKDD international conference on Knowledge discovery and data mining
Computers and Intractability: A Guide to the Theory of NP-Completeness
Computers and Intractability: A Guide to the Theory of NP-Completeness
Efficient algorithms for decomposing graphs under degree constraints
Discrete Applied Mathematics
Nash Stability in Additively Separable Hedonic Games and Community Structures
Theory of Computing Systems - Special Issue: Computation and Logic in the Real World; Guest Editors: S. Barry Cooper, Elvira Mayordomo and Andrea Sorbi
The satisfactory partition problem
Discrete Applied Mathematics
Computing stable outcomes in hedonic games
SAGT'10 Proceedings of the Third international conference on Algorithmic game theory
Stable partitions in additively separable hedonic games
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Optimal partitions in additively separable hedonic games
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume One
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We consider the problem of computing non-trivial Nash equilibria in additive hedonic games with symmetric 0/1-utilities. Such a game can be represented by an undirected unweighted graph G(V,E) where a non-trivial Nash equilibrium corresponds to a partition of V into at least two sets such that each node has at least as many neighbours in its own set compared to any other set in the partition. We show that computing such an equilibrium is NP-complete. On the other hand, we show that such an equilibrium is computable in polynomial time if (1) G is triangle free, (2) G contains no 4-cycles sharing and edge, and (3) G is not a star. If G is not a star with girth at least 5 we show how to compute a non-trivial equilibrium in O(n)-time.