Awareness and coordination in shared workspaces
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
The Jam-O-Drum interactive music system: a study in interaction design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
A Descriptive Framework of Workspace Awareness for Real-Time Groupware
Computer Supported Cooperative Work
Individual audio channels with single display groupware: effects on communication and task strategy
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Avoiding interference: how people use spatial separation and partitioning in SDG workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Multi-user instruments: models, examples and promises
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
Interconnected Musical Networks: Toward a Theoretical Framework
Computer Music Journal
What's mine is mine: territoriality in collaborative authoring
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The musical interface technology design space
Organised Sound
DESIRE '10 Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design
Who makes what sound?: supporting real-time musical improvisations of electroacoustic ensembles
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Confessions from a grounded theory PhD: experiences and lessons learnt
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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This paper explores the design of collaborative musical software through an evaluation of the effects different audio delivery mechanisms have on the way groups of co-located musicians work together in real time via a software environment. Ten groups of three musically proficient users created music using three experimental interfaces. Logs of interaction provide evidence that changing the means of audio delivery had a statistically significant effect on the way users worked together and shared musical contributions. In addition, interview transcripts indicate a number of experiential differences between the audio delivery configurations. The findings and design guidelines presented in this paper are intended to inform future systems for musical collaboration, and also have implications more broadly for the design of multi-user interfaces for which sound is a fundamental component.