Coordination mechanisms: towards a conceptual foundation of CSCW systems design
Computer Supported Cooperative Work - Special issue on the design of cooperative systems
The usability of transparent overview layers
CHI 98 Cconference Summary on Human Factors in Computing Systems
Design for individuals, design for groups: tradeoffs between power and workspace awareness
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Interactive stereoscopic display for three or more users
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Avoiding interference: how people use spatial separation and partitioning in SDG workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Beyond "social protocols": multi-user coordination policies for co-located groupware
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Territoriality in collaborative tabletop workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Collaborative coupling over tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-user, multi-display interaction with a single-user, single-display geospatial application
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
E-conic: a perspective-aware interface for multi-display environments
Proceedings of the 20th annual ACM symposium on User interface software and technology
LUMAR: A Hybrid Spatial Display System for 2D and 3D Handheld Augmented Reality
ICAT '07 Proceedings of the 17th International Conference on Artificial Reality and Telexistence
Going beyond the display: a surface technology with an electronically switchable diffuser
Proceedings of the 21st annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A visibility control system for collaborative digital table
Personal and Ubiquitous Computing
Bounsight table: a view-dependent display with a single front projection
ACM International Conference on Interactive Tabletops and Surfaces
TaPS widgets: interacting with tangible private spaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
MUSTARD: a multi user see through AR display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Permulin: collaboration on interactive surfaces with personal in- and output
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Permulin: personal in- and output on interactive surfaces
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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We present PiVOT, a tabletop system aimed at supporting mixed-focus collaborative tasks. Through two view-zones, PiVOT provides personalized views to individual users while presenting an unaffected and unobstructed shared view to all users. The system supports multiple personalized views which can be present at the same spatial location and yet be only visible to the users it belongs to. The system also allows the creation of personal views that can be either 2D or (auto-stereoscopic) 3D images. We first discuss the motivation and the different implementation principles required for realizing such a system, before exploring different designs able to address the seemingly opposing challenges of shared and personalized views. We then implement and evaluate a sample prototype to validate our design ideas and present a set of sample applications to demonstrate the utility of the system.