A rapid hierarchical radiosity algorithm
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A fast solver of radiosity equation systems
Pacific Graphics '94 Proceedings of the second Pacific conference on Fundamentals of computer graphics
A progressive refinement approach to fast radiosity image generation
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Radiosity and Global Illumination
Radiosity and Global Illumination
Modeling the interaction of light between diffuse surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An Efficient Radiosity Approach for Realistic Image Synthesis
IEEE Computer Graphics and Applications
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The introduction of the Progressive Refinement method was the starting point of interactivity in the radiosity illumination process. Overshooting methods brought an important acceleration to the convergence particularly for scenes with a high mean reflectivity. In this paper we present a new acceleration technique to PR and overshooting methods based on group shooting methods. The acceleration is obtained by occasionally selecting groups of interacting patches and by solving the subsystem built from this group. This technique allows us to reduce the number of iterations that are required to solve the radiosity system and only involves a small computation overhead. Comparing different algorithms for scenes with particular properties, we highlight interesting results of the Group Accelerated Shooting Methods especially when considering complex scenes with many occlusions.