Management Information Systems
Management Information Systems
Computer Confluence It
Computers: Tools for an Information Age
Computers: Tools for an Information Age
The ancient olympic games: being part of the experience
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Adaptive crowd behaviour to aid real-time rendering of a cultural heritage environment
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Design of information landscapes for cultural heritage content
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Haptic navigation and exploration of high quality pre-rendered environments
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Evaluating the social context of ICT applications in museum exhibitions
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Hi-index | 0.00 |
Technology that serves to enhance the visitors' experience is gradually becoming more commonplace at Cultural Heritage (CH) sites. However ICT is not usually the CH professional's area of expertise and they have to make choices from a bewildering array of technology, often without fully understanding their visitors' ICT needs. This research aims to alleviate the situation by gathering visitors' evaluations of technologies that are frequently used at CH sites along with advanced applications, to identify which technologies visitors use and what they need. The research took place in five CH attractions in the UK and incorporates the results of one hundred and sixty four interviews with visitors. Both CH professionals and technology developers can use this research to gain insights into the use of ICT applications at sites and to identify emerging needs in the marketplace. The findings of this research indicate that ICTs in use at the CH sites involved were underutilised. Despite this, respondents strongly supported the advanced applications which included: Augmented Reality; an Interactive Museum Installation; a Mobile Media Guide and an Avatar Application. This is because they could see how they would benefit. This paper concludes that the use of ICT was supported by visitors to some degree. However in order to encourage use, the benefits must be clearly communicated to visitors.