The DiveBone—an application-level network architecture for Internet-based CVEs
Proceedings of the ACM symposium on Virtual reality software and technology
Automatic alignment of high-resolution multi-projector display using an un-calibrated camera
Proceedings of the conference on Visualization '00
Evaluation of a collaborative volume rendering application in a distributed virtual environment
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive Multiuser VEs in the DIVE System
IEEE MultiMedia
OpenTracker-An Open Software Architecture for Reconfigurable Tracking based on XML
VR '01 Proceedings of the Virtual Reality 2001 Conference (VR'01)
SWIG: an easy to use tool for integrating scripting languages with C and C++
TCLTK'96 Proceedings of the 4th conference on USENIX Tcl/Tk Workshop, 1996 - Volume 4
DIVE A multi-user virtual reality system
VRAIS '93 Proceedings of the 1993 IEEE Virtual Reality Annual International Symposium
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We present a concept for Virtual Reality-Systems that allows easy design and implementation of applications in virtual environments as well as fast integration of new hardware and software components into an existing system of this type. Starting from an abstract module based approach for distributed systems we provide a guidance for specifying and designing components for VR-Applications with focus on the communication, administration and visualisation. Finally we have implemented a proof-of-concept for a cab simulator to demonstrate the effectiveness of our approach.