Segmented ray casting for data parallel volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Parallel volume-rendering algorithm performance on mesh-connected multicomputers
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
A Sorting Classification of Parallel Rendering
IEEE Computer Graphics and Applications
Scalable interactive volume rendering using off-the-shelf components
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Next-generation visual supercomputing using PC clusters with volume graphics hardware devices
Proceedings of the 2001 ACM/IEEE conference on Supercomputing
Image Composition Schemes for Sort-Last Polygon Rendering on 2D Mesh Multicomputers
IEEE Transactions on Visualization and Computer Graphics
Parallel Volume Rendering Using Binary-Swap Compositing
IEEE Computer Graphics and Applications
Optimizing parallel performance of unstructured volume rendering for the Earth Simulator
Parallel Computing - Parallel graphics and visualisation
Parallel Computing - Special issue: Parallel and distributed scientific and engineering computing
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
SLIC: Scheduled Linear Image Compositing for Parallel Volume Rendering
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Large volume visualization of compressed time-dependent datasets on GPU clusters
Parallel Computing - Parallel graphics and visualization
From mesh generation to scientific visualization: an end-to-end approach to parallel supercomputing
Proceedings of the 2006 ACM/IEEE conference on Supercomputing
NPU-Based Image Compositing in a Distributed Visualization System
IEEE Transactions on Visualization and Computer Graphics
Massively parallel volume rendering using 2-3 swap image compositing
Proceedings of the 2008 ACM/IEEE conference on Supercomputing
Direct send compositing for parallel sort-last rendering
EG PGV'07 Proceedings of the 7th Eurographics conference on Parallel Graphics and Visualization
Parallel volume rendering on the IBM Blue Gene/P
EG PGV'08 Proceedings of the 8th Eurographics conference on Parallel Graphics and Visualization
Revisiting parallel rendering for shared memory machines
EG PGV'11 Proceedings of the 11th Eurographics conference on Parallel Graphics and Visualization
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In recent years, multi-core processor architecture has emerged as the predominant hardware architecture for high performance computing (HPC) systems. In addition, computational nodes based on SMP (symmetric multiprocessing) and NUMA (non-uniform memory architecture) have become increasingly common. Traditional parallel image composition algorithms were not primarily designed to take advantage of the combined message passing and shared address space parallelism provided by modern massively parallel processing (MPP) systems. This therefore might result in undesirable performance loss. In this study, we have investigated the use of a simple decomposition approach to take advantage of these different hardware characteristics for optimizing the parallel image composition process. Performance evaluation was carried out on a multi-core, multi-processor architecture based T2K Open Supercomputer, and we obtained encouraging results showing the effectiveness of the proposed approach. This approach also seems promising to tackle the large-scale image composition problem on nextgeneration HPC systems where an ever increasing number of processing cores are expected.