Interaction design for large displays
interactions
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I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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IEEE Computer Graphics and Applications
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CHI '06 Extended Abstracts on Human Factors in Computing Systems
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Shadow reaching: a new perspective on interaction for large displays
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Space to think: large high-resolution displays for sensemaking
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Design Study in 3D User Interface for Large Interactive Displays
A Design Study in 3D User Interface for Large Interactive Displays
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A large amount of information has been generated and manipulated in an increasing scale in recent years. One solution for viewing so much information was provided by large displays. However, with the increase of the screens came problems in the user-system interaction, where designers usually consider only the increase in screen space in such devices instead of changes in the user behavior interacting with each device. This paper investigates the interaction of users using different types of large displays while performing tasks in a 3D navigation system. In particular, we have focused on the user behavior when discussing with another participant while actively interacting with a tabletop computer or passively watching a wall display co-located in the same office space. This paper aims to show that the interaction with large displays can bring benefits to users, both for the use of 3D systems as for collaborative work.