Articulated Soft Objects for Multiview Shape and Motion Capture
IEEE Transactions on Pattern Analysis and Machine Intelligence
Twist Based Acquisition and Tracking of Animal and Human Kinematics
International Journal of Computer Vision
Surface Capture for Performance-Based Animation
IEEE Computer Graphics and Applications
Vision-based human motion analysis: An overview
Computer Vision and Image Understanding
4-points congruent sets for robust pairwise surface registration
ACM SIGGRAPH 2008 papers
Articulated mesh animation from multi-view silhouettes
ACM SIGGRAPH 2008 papers
Performance capture from sparse multi-view video
ACM SIGGRAPH 2008 papers
Human Motion Tracking by Registering an Articulated Surface to 3D Points and Normals
IEEE Transactions on Pattern Analysis and Machine Intelligence
Fusion of 2d and 3d sensor data for articulated body tracking
Robotics and Autonomous Systems
Markerless Motion Capture through Visual Hull, Articulated ICP and Subject Specific Model Generation
International Journal of Computer Vision
Kinematic self retargeting: A framework for human pose estimation
Computer Vision and Image Understanding
Real-time human pose recognition in parts from single depth images
CVPR '11 Proceedings of the 2011 IEEE Conference on Computer Vision and Pattern Recognition
Markerless motion capture of interacting characters using multi-view image segmentation
CVPR '11 Proceedings of the 2011 IEEE Conference on Computer Vision and Pattern Recognition
Accurate 3D pose estimation from a single depth image
ICCV '11 Proceedings of the 2011 International Conference on Computer Vision
Fast articulated motion tracking using a sums of Gaussians body model
ICCV '11 Proceedings of the 2011 International Conference on Computer Vision
A data-driven approach for real-time full body pose reconstruction from a depth camera
ICCV '11 Proceedings of the 2011 International Conference on Computer Vision
Efficient regression of general-activity human poses from depth images
ICCV '11 Proceedings of the 2011 International Conference on Computer Vision
Home 3D body scans from noisy image and range data
ICCV '11 Proceedings of the 2011 International Conference on Computer Vision
GPU accelerated likelihoods for stereo-based articulated tracking
ECCV'10 Proceedings of the 11th European conference on Trends and Topics in Computer Vision - Volume Part II
Estimating human motion from multiple Kinect sensors
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications
Alternative performance capturing
ACM SIGGRAPH 2013 Studio Talks
Special Section on CAD/Graphics 2013: SCAPE-based human performance reconstruction
Computers and Graphics
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We present an algorithm for marker-less performance capture of interacting humans using only three hand-held Kinect cameras. Our method reconstructs human skeletal poses, deforming surface geometry and camera poses for every time step of the depth video. Skeletal configurations and camera poses are found by solving a joint energy minimization problem which optimizes the alignment of RGBZ data from all cameras, as well as the alignment of human shape templates to the Kinect data. The energy function is based on a combination of geometric correspondence finding, implicit scene segmentation, and correspondence finding using image features. Only the combination of geometric and photometric correspondences and the integration of human pose and camera pose estimation enables reliable performance capture with only three sensors. As opposed to previous performance capture methods, our algorithm succeeds on general uncontrolled indoor scenes with potentially dynamic background, and it succeeds even if the cameras are moving.