Complete Solution Classification for the Perspective-Three-Point Problem
IEEE Transactions on Pattern Analysis and Machine Intelligence
Scalable Recognition with a Vocabulary Tree
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2
Interactive modelling and tracking for mixed and augmented reality
Proceedings of the ACM symposium on Virtual reality software and technology
VideoTrace: rapid interactive scene modelling from video
ACM SIGGRAPH 2007 papers
Parallel Tracking and Mapping for Small AR Workspaces
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Video-rate localization in multiple maps for wearable augmented reality
ISWC '08 Proceedings of the 2008 12th IEEE International Symposium on Wearable Computers
OutlinAR: an assisted interactive model building system with reduced computational effort
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Multiple 3D Object tracking for augmented reality
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality
Interactive model reconstruction with user guidance
ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality
Multiple target detection and tracking with guaranteed framerates on mobile phones
ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality
Scalable real-time planar targets tracking for digilog books
The Visual Computer: International Journal of Computer Graphics
Extended Keyframe Detection with Stable Tracking for Multiple 3D Object Tracking
IEEE Transactions on Visualization and Computer Graphics
VR '10 Proceedings of the 2010 IEEE Virtual Reality Conference
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We propose a real-time solution for modeling and tracking multiple 3D objects in unknown environments for Augmented Reality. The proposed solution consists of both scalable tracking and interactive modeling. Our contribution is twofold: First, we show how to scale with the number of objects using keyframes. This is done by combining recent techniques for image retrieval and online Structure from Motion, which can be run in parallel. As a result, tracking 50 objects in 3D can be done within 6-35ms per frame, even under difficult conditions for tracking. Second, we propose a method to let the user add new objects very quickly. The user simply has to select in an image a 2D region lying on the object. A 3D primitive is then fitted to the features within this region, and adjusted to create the object 3D model. We demonstrate the modeling of polygonal and circular-based objects. In practice, this procedure takes less than a minute.