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ACM Transactions on Programming Languages and Systems (TOPLAS)
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ACM Computing Surveys (CSUR)
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Communications of the ACM
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Product Configuration Frameworks-A Survey
IEEE Intelligent Systems
Multiple-computer user interfaces: "beyond the desktop" direct manipulation environments
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Functional Skeletons for Parallel Coordination
Euro-Par '95 Proceedings of the First International Euro-Par Conference on Parallel Processing
Abstractions of Distributed Cooperation, their Refinement and Implementation
PDSE '98 Proceedings of the International Symposium on Software Engineering for Parallel and Distributed Systems
A Survey of Context-Aware Mobile Computing Research
A Survey of Context-Aware Mobile Computing Research
Architectural styles and the design of network-based software architectures
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Science of Computer Programming - Special issue: Software variability management
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Software—Practice & Experience
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Opus: A Coordination Language for Multidisciplinary Applications
Scientific Programming
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Science of Computer Programming
Guest Editors' Introduction: Recommender Systems
IEEE Intelligent Systems
Dynamic Software Product Lines
Computer
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MDM '10 Proceedings of the 2010 Eleventh International Conference on Mobile Data Management
Social devices: a laboratory study on user preferences of device proactivity
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
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Online social media services, such as Facebook and Twitter, have set new standards on how people interact with each other online, share their everyday activities, and media services. While current mobile services supporting social interaction are typically primarily for remote communication, similar services can be introduced to co-located social interactions. In such a setting, people and proactive, context sensing mobile devices form a new kind of a socio-digital system where the mobile devices are active participants and can initiate interaction among the devices and people. Physical proximity of the devices becomes a key enabler to advance users' interaction with each other and the supporting mobile services. In this paper, we introduce the concept of Social Devices and its implementation. The Social Devices Platform facilitates autonomously composed cooperative services in co-located devices where the client part is simple and easily deployable to different kinds of devices.