Algorithms, games, and the internet
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Near-optimal network design with selfish agents
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The complexity of pure Nash equilibria
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The Price of Stability for Network Design with Fair Cost Allocation
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The price of selfish behavior in bilateral network formation
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Network design with weighted players
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Strong equilibrium in cost sharing connection games
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On the value of coordination in network design
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Convergence time to Nash equilibria
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Congestion Games with Linearly Independent Paths: Convergence Time and Price of Anarchy
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We study a capacitated symmetric network design game, where each of n agents wishes to construct a path from a network's source to its sink, and the cost of each edge is shared equally among its agents. The uncapacitated version of this problem has been introduced by Anshelevich et al. (2003) and has been extensively studied. We find that the consideration of edge capacities entails a significant effect on the quality of the obtained Nash equilibria (NE), under both the utilitarian and the egalitarian objective functions, as well as on the convergence rate to an equilibrium. The following results are established. First, we provide bounds for the price of anarchy (PoA) and the price of stability (PoS) measures with respect to the utilitarian (i.e., sum of costs) and egalitarian (i.e., maximum cost) objective functions. Our main result here is that, unlike the uncapacitated version, the network topology is a crucial factor in the quality of NE. Specifically, a network topology has a bounded PoA if and only if it is series-parallel (SP). Second, we show that the convergence rate of best-response dynamics (BRD) may be super linear (in the number of agents). This is in contrast to the uncapacitated version, where convergence is guaranteed within at most n iterations.