Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Layered construction for deformable animated characters
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Interactive animation of structured deformable objects
Proceedings of the 1999 conference on Graphics interface '99
Particle-based fluid simulation for interactive applications
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
GI '04 Proceedings of the 2004 Graphics Interface Conference
Particle-based fluid-fluid interaction
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Physics for Game Developers
Modeling, simulation, and visualization of three-dimensional lung dynamics
Modeling, simulation, and visualization of three-dimensional lung dynamics
PriMo: coupled prisms for intuitive surface modeling
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Facial animation retargeting and control based on a human appearance space
Computer Animation and Virtual Worlds
Experimenting with real time simulation parameters for fluid model of soft bodies
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
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Soft bodies are the models in which the bodies deform during animated frames depending on the interaction between themselves and environment. This paper presents a parametric general model for soft body simulation in which structure, deformation, and volume controls generate animated deformations restricted by a set of constraints within or without an environment of gravitation. In this model, the soft body shape is controlled by structure control and anamorphosis of the soft body is created by deformation control, while the mass is approximated by volume control. A set of constraints for these controls further restrict the types of deformation of the soft body. By selecting specific methods for structure, deformation, and volume controls with a set of constraints, we demonstrate a variety of appealing fluid-like surfaces and respiration of lungs for validating the usefulness of the general model.