Designing interaction
Usability inspection methods
Does animation in user interfaces improve decision making?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3D or not 3D?: evaluating the effect of the third dimension in a document management system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
2D vs 3D, Implications on Spatial Memory
INFOVIS '01 Proceedings of the IEEE Symposium on Information Visualization 2001 (INFOVIS'01)
A fast, interactive 3D paper-flier metaphor for digital bulletin boards
Proceedings of the 16th annual ACM symposium on User interface software and technology
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A photorealistic 3d virtual laboratory for undergraduate instruction in microcontroller technology
ACM SIGGRAPH 2006 Educators program
Image schemas and their metaphorical extensions: intuitive patterns for tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Towards an account of intuitiveness
Behaviour & Information Technology
Exploring effectiveness of physical metaphor in interaction design
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Benchmarks for intuitive interaction with mobile devices
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
TRIGGER: maximizing functional effect of using products
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
Capturing "cool": Measures for assessing coolness of technological products
International Journal of Human-Computer Studies
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Newer interaction techniques enable users to explore interfaces in a more natural and intuitive way. However, we do not yet have a scientific understanding of their contribution to user experience and theoretical mechanisms underlying the impact. This study examines how a naturally mapped interface, page-flipping interface, can influence user learning and attitudes. An online experiment with two conditions (page flipping vs. clicking) tests the impact of this naturally mapped interaction technique on user learning and attitudes. The result shows that the page-flipping feature creates more positive evaluations of the website in terms of usability and engagement, as well as greater behavioral intention towards the website by evoking greater perception of natural mapping and greater feeling of presence. In terms of learning outcomes, however, participants who flip through the online magazine show less recall and recognition memory, unless they perceive page flipping as more natural and intuitive to interact with. Participants perceive the same content as more credible when they flip through the content, but only if they appreciate the coolness of the medium. Theoretical and practical implications will be discussed.