ClearBoard: a seamless medium for shared drawing and conversation with eye contact
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Eye gaze patterns in conversations: there is more to conversational agents than meets the eyes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Are you looking at me? Eye contact and desktop video conferencing
ACM Transactions on Computer-Human Interaction (TOCHI)
What is connected by mutual gaze?: user's behavior in video-mediated communication
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Arbitrary view generation for eye-contact communication using projective transformations
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Home video communication: mediating 'closeness'
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Being together: user’s subjective experience of social presence in CMC environments
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
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Video-mediated communication (VMC) technologies enable communication and interaction over distance and try to provide the user the experience of real face-to-face interaction and social presence. Although those systems allow a variety of nonverbal cues, most of them lack eye contact due to the vertical displacement between the camera (e.g., at the top edge of the screen) and the image of the communication partner's eyes. In an initial study we explored the interdependency of eye contact, gaze behavior and gestures with respect to social presence. Our results indicate that allowing for eye contact fosters the perception of gestures.