Being there: the subjective experience of presence
Presence: Teleoperators and Virtual Environments
Supporting presence in collaborative environments by haptic force feedback
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
Using Communications Media in Open and Flexible Learning
Using Communications Media in Open and Flexible Learning
Medium as process: the structure, use, and practice of computer conferencing on ibm's ibmpc computer conferencing facility. (volumes i and ii)
Self-regulation of strategies and motivation to enhance interaction and social presence in computer-mediated communication
Toward a more robust theory and measure of social presence: review and suggested criteria
Presence: Teleoperators and Virtual Environments
Presence in Shared Virtual Environments and Virtual Togetherness
Presence: Teleoperators and Virtual Environments
Pointing Gestures for a Robot Mediated Communication Interface
ICIRA '09 Proceedings of the 2nd International Conference on Intelligent Robotics and Applications
A closer look on social presence as a causing factor in computer-mediated collaboration
Computers in Human Behavior
Interacting with Computers
Hand and eyes: how eye contact is linked to gestures in video conferencing
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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The concept of presence, or "being there," has become a central issue for many researchers who study human-computer interaction. Although several dimensions of presence have been discussed in the literature, here we focus specifically on social presence as the feeling of "being together" in mediated communication environment by relating it to the three concepts: co-presence, mutual awareness and connectedness. We propose that this conceptualization is applicable to use in studying social interaction through various types of CMC technologies.