The expanding focus of HCI: case culture
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers
Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers
Children's search roles at home: Implications for designers, researchers, educators, and parents
Journal of the American Society for Information Science and Technology
Scandinavian participatory design: dialogic curation with teenagers
Proceedings of the 11th International Conference on Interaction Design and Children
Designing digital media for teen-aged apprentices: a participatory approach
Proceedings of the 11th International Conference on Interaction Design and Children
Hi-index | 0.00 |
As participants in interaction design, teenagers offer some very unique and valuable insights both into the often-unconventional world that they inhabit and from a viewpoint that can combine elements of both child and adult perspectives. Teenagers as a user group are not often studied within interaction design and, within the field of HCI, fall into an underexplored space between the Child-Computer Interaction community and mainstream HCI. Special consideration is needed when working with this user group as methodologies developed for child or adult users may not be appropriate or entirely successful. This paper begins by defining and describing teenagers as a user population, then giving examples of how methodologies have been successfully adapted and created in order to engage teenagers in design studies. Finally the paper presents a series of challenges, opportunities, and areas to explore within this emerging area of HCI.