The media equation: how people treat computers, television, and new media like real people and places
Heuristics for designing enjoyable user interfaces: Lessons from computer games
CHI '82 Proceedings of the 1982 Conference on Human Factors in Computing Systems
interactions - Funology
Security in the wild: user strategies for managing security as an everyday, practical problem
Personal and Ubiquitous Computing
Security and Usability
Human-Machine Reconfigurations: Plans and Situated Actions
Human-Machine Reconfigurations: Plans and Situated Actions
A language/action perspective on the design of cooperative work
Human-Computer Interaction
uWave: Accelerometer-based personalized gesture recognition and its applications
Pervasive and Mobile Computing
Designing a trade-off between usability and security: a metrics based-model
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Fidget widgets: designing for the physical margins of digital workspaces
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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