WI-IATW '07 Proceedings of the 2007 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology - Workshops
Cat@Log: sensing device attachable to pet cats for supporting human-pet interaction
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Early explorations of CAT: canine amusement and training
CHI '10 Extended Abstracts on Human Factors in Computing Systems
An embedded system for real-time navigation and remote command of a trained canine
Personal and Ubiquitous Computing
Animal-computer interaction: a manifesto
interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pet video chat: monitoring and interacting with dogs over distance
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Metazoa Ludens: Mixed-Reality Interaction and Play for Small Pets and Humans
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Digitally complemented zoomorphism: a theoretical foundation for human-animal interaction design
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
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The number of studies in the field of Human-Computer Interaction (HCI) with animals has increased in recent years. When planning and carrying out the studies with animals, it is important and necessary to take into account the welfare of the animals as well as deal with the short- and long-term effects of the developed technology and related interventions on animal welfare. This paper addresses the ethical issues, presents the key concepts and provides guidelines for carrying out studies with animals based on a literature review. The guidelines cover the phases from planning of the studies, to carrying out and reporting the studies.