Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
User Centered System Design; New Perspectives on Human-Computer Interaction
User Centered System Design; New Perspectives on Human-Computer Interaction
Personal and Ubiquitous Computing
Early explorations of CAT: canine amusement and training
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Cyberspace Odyssey: Towards a Virtual Ontology and Anthropology
Cyberspace Odyssey: Towards a Virtual Ontology and Anthropology
Animal-computer interaction: a manifesto
interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cat cat revolution: an interspecies gaming experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The secret life of my dog: design and evaluation of paw tracker concept
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Exploring interspecies sensemaking: dog tracking semiotics and multispecies ethnography
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Ethical issues and guidelines when conducting HCI studies with animals
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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From an interspecies perspective, we advocate for a theoretical foundation aimed at facilitating further research towards digitally mediated human-animal interaction. The proposed framework follows an approach we call 'digitally complemented zoomorphism' and recognizes 'play' as a free and voluntary activity that is shared by both animals and humans. As a result, three initial design guidelines will emerge. Our work is pursued in order to provide animals with stimulations which stem from a closer understanding of their perceptions and are not solely designed around human subjectivity.