Readings in computer vision: issues, problems, principles, and paradigms
Shape and motion from image streams under orthography: a factorization method
International Journal of Computer Vision
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
Reconstruction from Uncalibrated Sequences with a Hierarchy of Trifocal Tensors
ECCV '00 Proceedings of the 6th European Conference on Computer Vision-Part I
Automatic 3D Model Construction for Turn-Table Sequences
SMILE'98 Proceedings of the European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision
Visual Modeling with a Hand-Held Camera
International Journal of Computer Vision
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
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This paper presents a novel method for multi-view sequential scene reconstruction scenarios such as in aerial video, that exploits the constraints imposed by the path of a moving camera to allow for a new way of detecting and correcting inaccuracies in the feature tracking and structure computation processes. The main contribution of this paper is to show that for short, planar segments of a continuous camera trajectory, parallax movement corresponding to a viewed scene point should ideally form a scaled and translated version of this trajectory when projected onto a parallel plane. This creates two constraints, which differ from those of standard factorization, that allow for the detection and correction of inaccurate feature tracks and to improve scene structure. Results are shown for real and synthetic aerial video and turntable sequences, where the proposed method was shown to correct outlier tracks, detect and correct tracking drift, and allow for a novel improvement of scene structure, additionally resulting in an improved convergence for bundle adjustment optimization.