Mindstorms: children, computers, and powerful ideas
Mindstorms: children, computers, and powerful ideas
Electronics as material: littleBits
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Comparing the use of tangible and graphical programming languages for informal science education
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
From digital to physical: learning physical computing on interactive surfaces
ACM International Conference on Interactive Tabletops and Surfaces
LightUp: a low-cost, multi-age toolkit for learning and prototyping electronics
Proceedings of the 10th International Conference on Interaction Design and Children
QWERTY and the art of designing microcontrollers for children
Proceedings of the 10th International Conference on Interaction Design and Children
Proceedings of the 14th ACM international conference on Multimodal interaction
Hi-index | 0.00 |
We present and evaluate the design of LightUp, an augmented, learning platform for electronics. LightUp helps children explore engineering and electronics by foregrounding fundamental concepts and backgrounding the extraneous intricacies of circuit construction. LightUp consists of electronic components (e.g. wire, bulb, motor, microcontroller) mounted on blocks that connect to each other magnetically to form circuits. In addition, LightUp provides an "informational lens" through a mobile app that recognizes the components in a photographed circuit and augments the image with visualizations of otherwise invisible circuit behavior. Our study findings demonstrate the experiential learning made possible by augmenting an intuitive circuit-building platform with information that allows children to learn skills that will help them develop engineering skills and agency.