International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
Pointing at 3D targets in a stereo head-tracked virtual environment
3DUI '11 Proceedings of the 2011 IEEE Symposium on 3D User Interfaces
Pointing at 3d target projections with one-eyed and stereo cursors
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We present an experiment that examines 3D pointing in fish tank VR using the ISO 9241-9 standard. The experiment used three pointing techniques: mouse, ray, and touch using a stylus. It evaluated user pointing performance with stereoscopically displayed varying height targets above an upward-facing display. Results show differences in upwards and downwards motions for the 3D touch technique.