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Interactive environment-aware handheld projectors for pervasive computing spaces
Pervasive'12 Proceedings of the 10th international conference on Pervasive Computing
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Virtual environments have traditionally been accessed either with conventional 2D displays, or with complex equipment such as wearable displays or CAVEs. In this demo, we show how a projector phone can be utilized to create an ad-hoc, low-fidelity immersive environment. The user holding a projector phone stands in the middle of a virtual sphere, or cube, that is revealed by the projection which can be pointed in any direction.