Dancing with a machine: a case of experience-driven design
DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
PLEX Cards: a source of inspiration when designing for playfulness
Proceedings of the 3rd International Conference on Fun and Games
What makes you click: exploring visual signals to entice interaction on public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Application discoverability on multipurpose public displays: popularity comes at a price
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
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This paper introduces a new experience-driven design concept to public spaces, such as bus stops, to strengthen connections between cities and their citizens. With the prototype described here we are provoking inquiry into whether the "technology" that is a bus stop, with high tech augmentations can engender civic engagement and more interconnected cities. Our preliminary user studies showed that people, while waiting for the bus, do not interact with each other, and as such are "alone together". Our concept is to connect people in the city, and also between two different cities by utilizing their waiting time. "Virtual Garden" creates the experience of "being connected" by providing users with the possibility to "grow" a collaborative garden using a smartphone and natural gestures as the control interaction. Lo-fi prototypes were used to gather user feedback which informed the design of the 'Virtual Garden'.