Controlling a planetarium software with a Kinect or in a multi-touch table: a comparison

  • Authors:
  • Elena Tuveri;Samuel A. Iacolina;Fabio Sorrentino;L. Davide Spano;Riccardo Scateni

  • Affiliations:
  • University of Cagliari, Cagliari;University of Cagliari, Cagliari;University of Cagliari, Cagliari;University of Cagliari, Cagliari;University of Cagliari, Cagliari

  • Venue:
  • Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
  • Year:
  • 2013

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Abstract

The wide availability of low-cost sensing devices is opening the possibility to easily create different interaction settings, which exploit various techniques for a more natural interaction, especially in public and shared settings. In this paper, we compared two different solutions for enhancing the interaction experience of a planetarium application, both replicable at a reasonable cost. The first version is based on a simple multi-touch paradigm, while the second one exploits a full-body interaction together with a projection on geodetic sphere. We detail the technical implementation of both versions and, in addition, we discuss the results of user-study that compared the two modalities, which highlights a tradeoff between the control and the users' involvement in the virtual environment.