Creating creativity: user interfaces for supporting innovation
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Activity sensing in the wild: a field trial of ubifit garden
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How to evaluate technologies for health behavior change in HCI research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Five strategies for supporting healthy behavior change
CHI '11 Extended Abstracts on Human Factors in Computing Systems
iCAP: interactive prototyping of context-aware applications
PERVASIVE'06 Proceedings of the 4th international conference on Pervasive Computing
A tangible programming tool for creation of context-aware applications
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
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Empowering individuals with tools and support that enables them to explore, test, and invent behavior change strategies and actualizing solutions to their uniquely personal needs, throughout their everyday lives, is likely to lead to more robust, personalized, and effective solutions. This research aims to understand how tools that foster self-experimentation of behavior change strategies for the creation of user-driven solutions can support fulfillment and increased self-control. I am equipping end-users with the capacity to construct sensor-augmented responsive environments by developing, deploying, and evaluating a toolkit that provides integrated hardware and software coupled with motivational support pertaining to self-efficacy.