Groupware and social dynamics: eight challenges for developers
Communications of the ACM
Enhancing the explanatory power of usability heuristics
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stimulating social engagement in a community network
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
ACM Transactions on Computer-Human Interaction (TOCHI)
Talk to me: foundations for successful individual-group interactions in online communities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computers in talk-based mental health interventions
Interacting with Computers
International Journal of Electronic Commerce
Weblogging: A study of social computing and its impact on organizations
Decision Support Systems
Design and evaluation guidelines for mental health technologies
Interacting with Computers
Maintaining reality: Relational agents for antipsychotic medication adherence
Interacting with Computers
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Exploratory evaluations of a computer game supporting cognitive behavioural therapy for adolescents
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Internet use and online social support among same sex attracted individuals of different ages
Computers in Human Behavior
Discussing illicit drugs in public internet forums: visibility, stigma, and pseudonymity
Proceedings of the 5th International Conference on Communities and Technologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Positive computing: technology for a wiser world
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Although the use and prevalence of Web-based mental health applications have grown over the past decade, many of these services suffer high rates of attrition. This is problematic, as face-to-face support for mental health is limited. To determine appropriate design guidelines for increasing engagement, we conducted a study of First-Episode Psychosis (FEP) patients and reviewed theories on the use of existing online services. We produced a set of design goals, developed an online application that combined social networking and online therapy within a clinician-moderated site, and conducted a 6-week trial with a group of young FEP patients. The design goals, based on existing theory including Supportive Accountability and Positive Psychology, are operationlised through a model we call Moderated Online Social Therapy (MOST). The trial results indicate that our implementation achieved the design goals and that the MOST model can inform the development of more effective and engaging online therapies.