Universal Access in the Information Society
The interactive television user experience so far
Proceedings of the 1st international conference on Designing interactive user experiences for TV and video
Getting Started with Arduino
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An empirical comparison of "wiimote" gun attachments for pointing tasks
Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems
Sociable TV: exploring user-led interaction design for older adults
EuroITV'07 Proceedings of the 5th European conference on Interactive TV: a shared experience
New social & collaborative interactive TV program formats
Proceedings of the 7th International Conference on Advances in Mobile Computing and Multimedia
User-defined gestures for connecting mobile phones, public displays, and tabletops
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Jumping between devices and services: towards an integrated concept for social tv
Proceddings of the 9th international interactive conference on Interactive television
Using multimodal interactions for 3D television and multimedia browsing
Proceddings of the 9th international interactive conference on Interactive television
Personalized newscasts and social networks: a prototype built over a flexible integration model
Proceedings of the 21st international conference companion on World Wide Web
SpeeG: a multimodal speech- and gesture-based text input solution
Proceedings of the International Working Conference on Advanced Visual Interfaces
PalmRC: imaginary palm-based remote control for eyes-free television interaction
Proceedings of the 10th European conference on Interactive tv and video
Proceedings of the 10th European conference on Interactive tv and video
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The progress of information technology has made objects continuously acquire new resources and communication skills, therefore we have to change the way we interact with them. As the mainstream media of the twentieth century, television has also followed this trend. TV is changing from a passive medium, from which the viewer only receives information, into an active media, with which there is interaction facilitated by the option of choice, participation and even creating new content. However, the experience of interactive television is often barred by the problems inherent to dealing with the remote control. Especially, when it comes to a task, that is too complex to be done with a standard remote control: the task of putting data in text format into the TV. This paper presents an ongoing research that addresses the input of text data in digital television proposing an attention-aware system.