Musings on telepresence and virtual presence
Presence: Teleoperators and Virtual Environments - Premier issue
Reaching for objects in VR displays: lag and frame rate
ACM Transactions on Computer-Human Interaction (TOCHI)
Speech motor control: acoustic goals, saturation effects, auditory feedback and internal models
Speech Communication - Special issue on speech production: models and data
Presence: Teleoperators and Virtual Environments
Haptic-auditory rendering and perception of contact stiffness
HAID'06 Proceedings of the First international conference on Haptic and Audio Interaction Design
Sound synthesis and evaluation of interactive footsteps for virtual reality applications
VR '10 Proceedings of the 2010 IEEE Virtual Reality Conference
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This article investigates whether auditory feedback affects natural locomotion patterns. Individuals were provided with footstep sounds simulating different surface materials. The sounds were interactively generated using shoes with pressure sensors. Results showed that subjects' walking speed changed as a function of the type of simulated ground material. This effect may arise due to the presence of conflicting information between the auditory and foot-haptic modality, or because of an adjustment of locomotion to the physical properties evoked by the sounds simulating the ground materials. The results reported in this study suggest that auditory feedback may be more important in the regulation of walking in natural environments than has been acknowledged. Furthermore, auditory feedback could be used to develop novel approaches to the design of therapeutic and rehabilitation procedures for locomotion.