Direct Least Square Fitting of Ellipses
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
Presence: Teleoperators and Virtual Environments
An evaluation of virtual lenses for object selection in augmented reality
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Wearable augmented reality system using gaze interaction
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
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In this paper, we discuss an interactive optical see-through head-mounted device (HMD) which makes use of a user's gaze for an augmented reality (AR) interface. In particular, we propose a method to employ a user's half-blink information for more efficient interaction. Since the interaction is achieved using a user's gaze and half-blinks, the proposed system can create a more efficient computing environment. In addition, the proposed system can be quite helpful to those who have difficulties in using their hands for conventional interaction methods. The experimental results present the robustness and efficiency of the proposed system.