Rapid, stable fluid dynamics for computer graphics
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Realistic animation of liquids
Graphical Models and Image Processing
A model for simulating the photographic development process on digital images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Practical animation of liquids
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Photographic tone reproduction for digital images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Real-Time Watercolor Painting on a Distributed Paper Model
CGI '04 Proceedings of the Computer Graphics International
MoXi: real-time ink dispersion in absorbent paper
ACM SIGGRAPH 2005 Papers
Real-time simulation of watery paint: Natural Phenomena and Special Effects
Computer Animation and Virtual Worlds - CASA 2005
Two-scale tone management for photographic look
ACM SIGGRAPH 2006 Papers
Solving general shallow wave equations on surfaces
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
ACM SIGGRAPH 2007 papers
Porous flow in particle-based fluid simulations
ACM SIGGRAPH 2008 papers
Fluid Simulation
Progressive histogram reshaping for creative color transfer and tone reproduction
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Data-driven image color theme enhancement
ACM SIGGRAPH Asia 2010 papers
Example-based image color and tone style enhancement
ACM SIGGRAPH 2011 papers
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We present a novel computational framework for physically and chemically-based simulations of analog alternative photographic processes. In the real world, these processes allow the creation of very personal and unique depictions due to the combination of the chemicals used, the physical interaction with liquid solutions, and the individual craftsmanship of the artist. Our work focuses not only on achieving similar compelling results, but on the manual process as well, introducing a novel exploratory approach for interactive digital image creation and manipulation. With such an emphasis on the user interaction, our simulations are devised to run on tablet devices; thus we propose the combination of a lightweight data-driven model to simulate the chemical reactions involved, with efficient fluids simulations that modulate them. This combination allows realistic gestures-based user interaction with constant visual feedback in real-time. Using the proposed framework, we have built two prototypes with different tradeoffs between realism and flexibility, showing its potential to build novel image editing tools.