Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Sources of error in the graphical analysis of CFD results
Journal of Scientific Computing
An algorithm for tracking fluid particles in numerical simulations of homogeneous turbulence
Journal of Computational Physics
STREAM 3D: Computer graphics program for streamline visualization
Advances in Engineering Software
Spot noise texture synthesis for data visualization
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Image-guided streamline placement
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 7th conference on Visualization '96
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Visualizing Vector Field Topology in Fluid Flows
IEEE Computer Graphics and Applications
Three Ways to Show 3D Fluid Flow
IEEE Computer Graphics and Applications
A 3-D streamline tracking algorithm using dual stream functions
VIS '92 Proceedings of the 3rd conference on Visualization '92
Constructing stream surfaces in steady 3D vector fields
VIS '92 Proceedings of the 3rd conference on Visualization '92
VIS '93 Proceedings of the 4th conference on Visualization '93
A level-set method for flow visualization
Proceedings of the conference on Visualization '00
Topology-Preserving Smoothing of Vector Fields
IEEE Transactions on Visualization and Computer Graphics
Point-based stream surfaces and path surfaces
GI '07 Proceedings of Graphics Interface 2007
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