Curves and surfaces for computer aided geometric design (3rd ed.): a practical guide
Curves and surfaces for computer aided geometric design (3rd ed.): a practical guide
IEEE Computer Graphics and Applications
The NURBS book
The HoloSketch VR sketching system
Communications of the ACM
Two-handed direct manipulation on the responsive workbench
Proceedings of the 1997 symposium on Interactive 3D graphics
Exploring geo-scientific data in virtual environments
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Virtual Reality: Scientific and Technological Challenges
Virtual Reality: Scientific and Technological Challenges
Situational Awareness Using the Responsive Workbench
IEEE Computer Graphics and Applications
Immersive Visualization of Casting Flow and Solidification
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
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Virtual Environments (VEs) have the potential to revolutionize traditional product design by enabling the transition from conventional CAD to fully digital product development The presented prototype system targets closing the **digital gap” as introduced by the need for physical models such as clay models or mockups in the traditional product design and evaluation cycle. We describe a design environment that provides an intuitive human-machine interface for the creation and manipulation of three-dimensional (3D) models in a semi-immersive design space, focussing on ease of use and increased productivity for both designer and CAD engineers