Software engineering (3rd ed.): a practitioner's approach
Software engineering (3rd ed.): a practitioner's approach
A multi-media approach to providing software project experience for postgraduate students
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Design for multimedia learning
Design for multimedia learning
Problems and Programmers: an educational software engineering card game
Proceedings of the 25th International Conference on Software Engineering
An experimental card game for teaching software engineering processes
Journal of Systems and Software - Special issue: Software engineering education and training
Engendering an empathy for software engineering
ACE '05 Proceedings of the 7th Australasian conference on Computing education - Volume 42
Multi-site evaluation of SimSE
Proceedings of the 40th ACM technical symposium on Computer science education
Empirical evaluation of an educational game on software measurement
Empirical Software Engineering
Evaluating GameDevTycoon for teaching software engineering
Proceedings of the 45th ACM technical symposium on Computer science education
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The Open University's M880 Software Engineering is a postgraduate distance education course aimed at software professionals. The case study element of the course (approximately 100 hours of study) is presented through an innovative interactive multimedia simulation of a software house Open Software Solutions (OSS). The student 'joins' OSS as an employee and performs various tasks as a member of the company's project teams. The course is now in its sixth presentation and has been studied by over 1500 students. In this paper, we present the background to the development, and a description of the environment and student tasks.