A montage method: the overlaying of the computer generated images onto a background photograph
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Evaluating 3D task performance for fish tank virtual worlds
ACM Transactions on Information Systems (TOIS)
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
InfiniteReality: a real-time graphics system
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Terrain database interoperability issues in training with distributed interactive simulation
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Intelligent transmission of 3D polygonal models
ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97
Automatic image placement to provide a guaranteed frame rate
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Walkthrough—a dynamic graphics system for simulating virtual buildings
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Dual projection-based VR system for the light weight motion-based driving simulator
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Simulation of natural scenes using textured quadric surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
A parallel processor system for three-dimensional color graphics
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
TRON '96 Proceedings of the 13th TRON Project International Symposium
Gaze-directed Adaptive Rendering for Interacting with Virtual Space
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Experiential learning in vehicle dynamics education via motion simulation and interactive gaming
International Journal of Computer Games Technology - Game Technology for Training and Education
A visual system for a traffic simulator
EGGH'86 Proceedings of the First Eurographics conference on Advances in Computer Graphics Hardware
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