Motorcycle graphs and straight skeletons

  • Authors:
  • Siu-Wing Cheng;Antoine Vigneron

  • Affiliations:
  • Hong Kong University of Science & Technology, Kowloon, Hong Kong;Hong Kong University of Science & Technology, Kowloon, Hong Kong

  • Venue:
  • SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
  • Year:
  • 2002

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Abstract

We present a new algorithm to compute a motorcycle graph. It runs in O(n√n log n) time when n is the size of the input. We give a new characterization of the straight skeleton of a polygon possibly with holes. For a simple polygon, we show that it yields a randomized algorithm that reduces the straight skeleton computation to a motorcycle graph computation in O(n log2 n) time. Combining these results, we can compute the straight skeleton of a non-degenerate simple polygon with n vertices, among which r are reflex vertices, in O(n log2n + r√r log r) expected time. For a degenerate simple polygon, our expected time bound becomes O(n log2 n + r17/11+ε).