The role of emotion in believable agents
Communications of the ACM
Artificial fishes: physics, locomotion, perception, behavior
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Communications of the ACM
The EMOTE model for effort and shape
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
BEAT: the Behavior Expression Animation Toolkit
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Multi-level Control for Animated Autonomous Agents: Do the Right Thing...Oh, Not That..
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
Autonomous Virtual Actors Based on Virtual Sensors
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
Some Requirements and Approaches for Natural Language in a Believable Agent
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
Towards Personalities for Animated Agents with Reactive and Planning Behaviors
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
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This paper describes the ALVW system, a high-level interface for producing smart behavior-based 3D Computer Animation. The system allows the design and simulation of virtual worlds, environments and their inhabitants. Once the simulation of the virtual ecosystem is run, the results are transferred to a commercial 3D program, where a realistic animation can be produced based on the transferred data. The concatenation of all these processes allows us to produce a realistic 3D Computer Animation showing what happens in the artificial ecosystem, using the best of both worlds: behavior-modeling techniques plus all the capabilities of existing 3D software. As a pilot project, we have developed Kukasim, a simulator that models a cockroach living in a kitchen, and produced a four-minute 3D animation based on the simulation data obtained from it.The aim of the work presented in this paper is to contribute to the development of smart computer interfaces, mainly for 3D animation, but open enough to be useful in an ample range of different applications.