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Making Use: Scenario-Based Design of Human-Computer Interactions
From Scientific Software Libraries to Problem-Solving Environments
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HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
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We seek to provide a theoretical basis for the development of problem solving environments that support creativity. This paper combines flow theory, the systems model of creativity, and a newly developed workflow of problem solving to produce a theory of the creative problem solving user, WorkFlow. It extends the definition of usability to include creativity and identifies key areas and methods for the support of creativity in problem solving.